In a significant move for international television distribution, Studiocanal has officially boarded the ambitious survival thriller series kiDnap Game. The 11-part production, created and directed by the acclaimed Japanese filmmaker Yusuke Kato—best known for his work on the celebrated series Last Friends—is poised to become a focal point for global buyers at this week’s Mipcom market in Cannes.

The series is a landmark example of cross-border collaboration, produced by Kato for Fuji Television in Japan, in partnership with Hong Kong’s MakerVille and South Korea’s Simstory. Its narrative scope is as expansive as its production footprint, unfolding across seven major Asian cities: Tokyo, Seoul, Taipei, Singapore, Bangkok, Naha, and Manila.

A High-Stakes Global Narrative

The premise of kiDnap Game centers on a chilling wave of simultaneous abductions occurring across those seven distinct metropolitan hubs. As the international media catches wind of the phenomenon, the families of the victims receive a cryptic, haunting ultimatum. The message forces them to confront a harrowing moral dilemma, questioning exactly how far they are willing to go to ensure the survival of their loved ones. The cruel catch is that, within this twisted framework, only one victim can ultimately be saved.

The plot follows seven strangers, each hailing from different countries, backgrounds, and cultural contexts, as they are thrust into a deadly, high-stakes competition. Each participant is assigned a specific, dangerous mission to rescue their relative. As the game intensifies, the series delves into the deeper, darker motivations behind the orchestrators, leaving the characters and the audience to grapple with the central mystery of why these specific individuals were chosen and who is pulling the strings.

Strategic International Distribution

The commercial reach of kiDnap Game has already been secured across significant markets. Canal+ has acquired the series for its extensive footprint, covering territories throughout Europe, French-speaking Africa, and Asia. Meanwhile, Studiocanal is managing the international distribution rights, which includes the vital North American market.

The series boasts a high-profile ensemble cast, anchored by Japanese actor Kentaro Sakaguchi and South Korean star Lee Joon-gi. The presence of these two performers underscores the project’s pan-Asian appeal, combining significant star power with a narrative structure designed to transcend regional boundaries.

The series premiered on Fuji TV in Japan on October 6 and saw an immediate, simultaneous rollout across 28 Asian territories. This rapid deployment included broadcasts on Channel A and Disney+ in South Korea, Hami Video in Taiwan, and a wide release through Viu in Hong Kong, Macau, Singapore, Malaysia, Indonesia, the Philippines, and Thailand.

Industry Perspectives on Cross-Border Collaboration

M-K Kennedy, the managing director of Studiocanal Worldwide Television, has hailed the project as a milestone for the industry. "‘kiDnap Game’ is an exciting example of how creative ambition and international collaboration are shaping the future of premium television," Kennedy stated.

Kennedy, who joined Studiocanal in 2024 following a tenure at Netflix—where she was instrumental in shaping the streamer’s international content strategy—emphasized the strategic importance of the series. Having spearheaded the company’s first in-house international productions, including Paris Has Fallen and the recent Apollo has Fallen, Kennedy is well-positioned to evaluate the project’s market potential. "By bringing together outstanding partners from Japan, Hong Kong, and South Korea, the series delivers a distinctive proposition for audiences worldwide," she added.

Jean-Marc Juramie, deputy CEO of Canal+ France, echoed these sentiments, noting that the acquisition aligns perfectly with the company’s broader mission. According to Juramie, the deal is part of an ongoing corporate strategy to "bring the best premium content to Canal+ audiences across multiple territories," ensuring that the network remains at the forefront of the global demand for high-end, culturally diverse drama.

The Vision of Yusuke Kato

For creator and director Yusuke Kato, the project was born from a desire to move beyond the constraints of domestic television. "My initial goal was to create a drama series that would travel around the globe," Kato explained. "With those initial thoughts, I came up with kiDnap Game, which spans seven cities and portrays characters with different nationalities, backgrounds, and cultures, using different languages."

Kato believes that despite the linguistic and geographic diversity on display, the core emotional hook of the series is universal. "Although each is different in their own way, they all share the same desire—to save a loved one. I believe this is a feeling that resonates with people no matter where they are in the world," he noted.

Production and Future Outlook

The production of kiDnap Game reflects a sophisticated logistical effort, involving executive producers Kentaro Shibuya of Fuji Television, Janice Lee of MakerVille, and Song Seon Eui of Simstory, working in tandem with Kato and Kenichiro Hobara. The directorial burden was shared, with Shogo Miyaki and Hajime Hatakeyama also helming episodes, working from scripts penned by Ken Tate and Kaoru Yoshikawa.

The acquisition of kiDnap Game serves to further bolster Studiocanal’s growing portfolio of high-end international content. The studio, which has been aggressively expanding its in-house production capabilities, is currently managing a robust slate of projects. Among its other prestige titles is the thriller Army of Shadows, which is presently in production across the United Kingdom and Paris. That series features a powerhouse cast including Olivia Colman, Susan Sarandon, Paddy Considine, America Ferrera, Alex Hassell, and Kit Harington.

As kiDnap Game makes its debut to international buyers at Mipcom, the industry will be watching closely to see how this blend of regional talent and global production standards performs in the broader international market. The success of the series, both in its initial Asian rollout and its upcoming Western launch, may well serve as a blueprint for future collaborations in an increasingly globalized television landscape. By successfully bridging the gap between disparate cultural narratives and a high-concept, universally understood survival premise, kiDnap Game represents a significant step forward for international co-productions in the current premium television era.

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